Week #5: Assignment #2 Games in classroom Philosophy
Assignment #2 Write a brief statement on your philosophy of using games in the classrooms (from the teacher and the learner's point of view).
By playing games, students learn by understanding a new
concept or idea, take on a different perspective or experiment with different
options or variables. For instance, in a classroom where students are divided
into small groups, each group is set with a different objective on what to do
in their particular group from the instructor depending on the lesson. In return,
students are able to communicate and solve problems together by using ideas
from the students’ different perspectives in the groups. These groups may
include playing games as well, where students who are interested in playing
games instead of the teacher initiated classroom instruction, are more
motivated to learn based on their increase of interest in the game. Games used
in classrooms provide a context for engaging practice where countless workbook
pages or textbook exercises are not always engaging and effective to meet the
needs to all students who learn in different ways. With playing games, students
are able to learn a variety of skills including critical thinking skills, creativity,
teamwork, and good sportsmanship while allowing students to express their
creativity in the result of the group work. In addition, with playing games
students are able to make a connection between the content and form positive
memories of learning. For instance, I remember when I was in 3rd
grade, I remembered my all my 3 multiplication table by a song that was introduced
to us by watching a Youtube video. Included in the Youtube video was a song “Jingle
Bells” and with the tune, the 3’s multiplication song was song and memorized
and up until now I use that same tune match with the content. In addition,
games grabs students’ attention and actively engage them in the content of the
lesson, especially after a day of sitting in one seat lectured and being tired
and need movement to release some of the energy inside. Here is the overall summary
list of why games are important to use in classrooms:
1 1)
Increase social impact/interaction/communication
skills
2)
Develop the idea that learning can be fun
3)
Rebalance positive energy in the classroom
4)
Solve
problems
5)
Meet the needs of different learners
6)
Motivate students
7)
Help students mater previously taught content
8)
Fun way of teaching students new content while
tied to the curriculum
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